Infinite Mode Guide
The ultimate endurance test - survive beyond wave 200 with optimal team composition and strategic execution.
Mode Overview
Infinite Mode represents the ultimate challenge in Universal Tower Defense—an endurance test where teams face increasingly difficult enemy compositions with escalating resistances and armor. Unlike standard mode with finite waves, Infinite Mode continues indefinitely, testing the true limits of your unit combinations, trait optimization, and strategic execution.
Success in Infinite Mode requires understanding the meta at each phase, adapting your strategy as resistances scale, and maintaining perfect execution under pressure. This guide covers the five distinct phases of Infinite Mode, recommended team compositions, and critical tips for pushing beyond wave 200.
Infinite Mode Phases
Phase 1 (Waves 1-50)
Normal Difficulty
Phase 2 (Waves 51-100)
Hard Difficulty
Phase 3 (Waves 101-150)
Very Hard Difficulty
Phase 4 (Waves 151-200)
Extreme Difficulty
Phase 5 (Waves 200+)
Insane Difficulty
Critical Success Tips
Miku is Mandatory
CriticalThe 28% buff from evolved Miku is mathematically required for Wave 100+. Without her, your team hits a hard ceiling.
Berserker Early Game
HighHis penetration passive trivializes early resistances. Strong early-game pick that remains relevant late.
Ace Optimization
CriticalSTOP at Upgrade 2. The 3.53s SPA is optimal for DoT stacking. Upgrading reduces his effectiveness.
Economy Management
HighSpeedwagen becomes essential after Wave 150. Fielding multiple mythics requires his wealth conversion.
Trait Priorities
CriticalAstral (Ace), Six Eyes (Gojo), Sharingan (Sasuke), Three Sword Style (Zorro) are mandatory for their units.
Domain Positioning
MediumGojo's domains should cover choke points permanently. Think architecture, not temporary attacks.
Recommended Team Compositions
Wave 1-50: Foundation Team
Core: Berserker, Miku (base), Speedwagon
Flex: Add strong/Swift trait units for DPS
Strategy: Focus on economy. Let Miku stay unevolved to save resources.
Wave 51-100: DoT Team
Core: Miku (evolved), Ace (Astral), Berserker
Flex: Add Shanks or Erwin for additional DPS/support
Strategy: Ace DoT stacking becomes powerful. Keep Ace at Upgrade 2.
Wave 101-150: Penetration Team
Core: Berserker (penetration), Miku, Gojo (Six Eyes)
Flex: Add Mob for emotional scaling if mastered
Strategy: Resistances make penetration mandatory. Gojo domains provide area control.
Wave 151-200: Ultimate Team
Core: Sasuke (Rinnegan), Erwin (formations), Speedwagon
Flex: Add perfected trait mythics (Shanks, Ace, Berserker)
Strategy: Ultimate abilities become necessary. Team synergy critical.
Wave 200+: Perfection Team
Core: All SSS-tier units with perfect traits and relic optimization
Flex: Economic support (Speedwagon) becomes mandatory
Strategy: Only perfect execution survives. Every unit must be optimized.
Common Failure Points
Wave 75 Wall
Many teams fail here due to elemental resistances. Solution: Add DoT (Ace) or penetration (Berserker).
Wave 125 Wall
50% resistance and 30% armor create a barrier. Solution: Mandatory penetration units and perfect traits.
Wave 175 Wall
Boss phases with 70% resistance. Solution: Ultimate abilities and perfect positioning with Gojo/Law.
Wave 200+ Wall
90% resistance, 70% armor. Solution: Perfect team, optimal traits, flawless execution, Speedwagon economy.
Economy Strategy for Infinite Mode
Managing economy in Infinite Mode requires balancing immediate needs with long-term sustainability:
Wave 1-50: Accumulation Phase
- Don't evolve Miku yet (save resources)
- Focus on $15,000+ wealth threshold for Speedwagon buffs
- Field only essential units (Berserker + economy units)
- Build wealth to $30,000+ before wave 50
Wave 51-100: Investment Phase
- Evolve Miku for 28% buff (massive power spike)
- Add Ace if you have Astral trait (DoT scaling)
- Use Speedwagon Foundation Grant for mythic purchases
- Maintain $20,000+ wealth for constant buffs
Wave 101-150: Luxury Phase
- Add Gojo if you have Six Eyes (domain control)
- Speedwagon becomes mandatory (multiple mythics = expensive)
- Use Foundation Grant aggressively for team expansion
- Accept that you'll spend $50,000+ per wave
Wave 150+: Unlimited Phase
- Economy is no longer a constraint (if managed correctly)
- Field the strongest possible team regardless of cost
- Speedwagon generates infinite money through Foundation Grant
- Focus on execution over economy