Gojo (Satoru) Guide
Domain Expansion Mastery - Control the battlefield with Unlimited Void and Infinity manipulation.
Unit Overview
Rarity
Legendary
Drop Rate
~2.8%
Element
Cursed Energy
Targeting
Global AoE
Optimal SPA
5.0s (Domain)
Best Trait
Six Eyes
Gojo (Satoru) represents the "Domain Control" archetype in Universal Tower Defense, embodying absolute battlefield authority through area denial and elimination mechanics. Based on the legendary Jujutsu Sorcerer from Jujutsu Kaisen, his design philosophy centers on creating inviolable zones where enemies cannot survive while simultaneously providing global support to his entire team.
What makes Gojo exceptional isn't raw damage output—it's his ability to fundamentally alter the battlefield through "Domain Expansion." Unlike standard AoE attacks that deal damage in a radius, Gojo creates permanent zones of elimination that persist across waves, effectively reshaping the map to his specifications. This makes him the ultimate defensive anchor, capable of holding any position indefinitely.
Domain Expansion System
The Gojo guide revolves around understanding his "Domain Expansion: Unlimited Void"—a game-changing mechanic that creates permanent elimination zones:
Domain Expansion Mechanics
- Domain Size: 8x8 tile area (64 tiles total)
- Elimination Rate: 100% of enemies entering domain
- Duration: Permanent until destroyed or overwritten
- Cooldown: 20 seconds between expansions
- Maximum Domains: 3 simultaneously (5 with Six Eyes trait)
Infinity Barrier Technique
Beyond Domain Expansion, Gojo's "Infinity" passive creates layered defensive barriers:
- Barrier Layer 1: Reduces enemy speed by 30% within 5 tiles of Gojo
- Barrier Layer 2: Enemies take 15% increased damage within Infinity zone
- Barrier Layer 3: Allies gain +20% range when attacking through Infinity
- Combined Effect: Creates "Safe Zones" where enemies are slowed, weakened, and allies are empowered
This system makes Gojo not just a damage dealer but a complete battlefield controller. He simultaneously denies enemy movement, amplifies team damage, and provides positioning advantages—all through passive abilities.
The Six Eyes Trait Advantage
The Six Eyes trait provides unique synergy with Gojo's Domain system:
- +2 Maximum Domains: Can field 5 domains simultaneously (vs. 3 without)
- Domain Cooldown Reduction: 20s cooldown reduces to 12s
- Infinity Enhancement: Barrier layers increase from 3 to 5
- Precise Targeting: Domains automatically expand to cover highest-traffic enemy paths
Without Six Eyes, Gojo is strong. With Six Eyes, he becomes a map-controlling deity capable of sealing entire sections of the battlefield. The trait transforms him from a strong Legendary into an S-Tier unit comparable to Mythics.
Strategic Domain Placement
Mastering Gojo requires understanding domain placement as a long-term map-shaping strategy:
- Choke Point Sealing: Place domains at narrow passages to create guaranteed kill zones
- Multi-Path Coverage: Use multiple domains to cover all possible enemy routes
- Progressive Expansion: Start with one domain, expand as you identify enemy patterns
- Team Synergy Placement: Position domains to support other units' optimal ranges
The key insight: think of domains as permanent architecture rather than temporary attacks. Each placement should be permanent, creating lasting battlefield modifications that benefit your entire strategy.
Blue/Red Technique Rotation
Beyond Domains, Gojo cycles between "Blue" and "Red" techniques for versatile combat:
- Blue Technique: Attracts enemies (pulls them 3 tiles toward Gojo), deals 4,000 damage
- Red Technique: Repels enemies (pushes them 4 tiles away), deals 6,000 damage
- Purple Technique: Combines Blue+Red, launches projectile for 10,000 damage
- Rotation Cycle: Blue → Red → Purple → repeat (6-second cycle)
This rotation provides both control (pull/push) and burst damage, making Gojo effective against both groups and single targets. The Purple technique especially excels against bosses and elite enemies.
Domain Warfare Strategy
Gojo's ultimate strategy revolves around "Domain Warfare"—using multiple domains to create layered elimination zones:
Example Setup (6 Eyes Trait):
Domain 1: Main choke point (permanent)
Domain 2: Backup choke point (flexible)
Domain 3: Boss elimination zone
Domain 4: Emergency panic button
Domain 5: Future expansion planning
This layered approach ensures that even if enemies somehow survive one domain, they immediately encounter another. It creates redundancy and guarantees elimination regardless of enemy pathing or special abilities.
Relic Optimization
Optimal relic selection for Gojo prioritizes domain efficiency and Infinity enhancement:
- Cursed Energy Set: +50% domain size and +30% Infinity barrier strength
- Domain Mastery: Reduces cooldown by 5 seconds, extends maximum domains by 1
- Six Eyes Amplifier: Enhances Six Eyes trait bonuses (if available)
- Technique Efficiency: Blue/Red/Purple techniques deal +40% damage
The philosophy: maximize Gojo's unique strengths (domain control) rather than trying to compete with pure DPS units. Gojo wins through map control, not damage numbers.
Gojo vs. Standard Defenses
| Metric | Gojo (6 Eyes) | Standard AoE |
|---|---|---|
| Coverage Duration | Permanent (domains persist) | Temporary (attack duration only) |
| Map Control | Complete (reshapes battlefield) | Limited (temporary zones) |
| Wave 30+ Performance | S-Tier (guaranteed elimination) | Variable (depends on positioning) |
Quick Reference
Technique Rotation
Best Synergies
Infinity extends their range
28% buff applies to domain zones
Domains amplify other CC